Rust Oxide Dev - Local
178.120.59.3:28115 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust Oxide Dev - Local?
Right now Rust Oxide Dev - Local is offline; the last sighting was 26 days 4 hours ago.
How does Rust Oxide Dev - Local rank against other Rust servers?
For player hours in the last seven days, Rust Oxide Dev - Local holds rank #13,271 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Oxide Dev - Local?
The rhythm of Rust Oxide Dev - Local cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 33 days 16 hours ago the current world was made.
Server
Is Rust Oxide Dev - Local online, and how reliable is it?
Right now Rust Oxide Dev - Local is offline, with the most recent sighting 26 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Oxide Dev - Local located?
There is no region published for Rust Oxide Dev - Local. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 178.120.59.3:28115.
Tags, lists
Which When Is Wipe lists include Rust Oxide Dev - Local? And filters?
The When Is Wipe lists Rust Oxide Dev - Local fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Rust Oxide Dev - Local enforce? And settings?
No gather rate appears in Rust Oxide Dev - Local's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Rust Oxide Dev - Local run?
A procedural map, made by the game, is used by Rust Oxide Dev - Local.
Join
How do I join Rust Oxide Dev - Local?
Open Rust, press F1, and type client.connect 178.120.59.3:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build The game build is 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.