StagingLab
178.126.210.193:28115 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is StagingLab?
At present StagingLab shows as offline; its last appearance was 12 days 23 hours ago.
How does StagingLab rank against other Rust servers?
Over the last seven days, StagingLab is #16,084 for player hours, placing it in the top 69% of ranked servers globally.
Wipe schedule
What is the wipe schedule on StagingLab?
The rhythm of StagingLab cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 9 hours.
Server details
Is StagingLab online, and how reliable is it?
Live status for StagingLab: offline, last seen 12 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does StagingLab run?
Rust network protocol 2634 and build 166462 on Windows is what StagingLab runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is StagingLab located?
There is no region published for StagingLab. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 178.126.210.193:28115 is its address.
Lists and tags
Which When Is Wipe lists include StagingLab? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that StagingLab fits. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on StagingLab mean?
gmrust (Game mode): Standard survival is the game mode; mp800 (Max players): Capacity is 800 slots; ts50 (Group limit): 50 is the maximum team size; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166462 (Build): The game build is 166462; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No player combat here; the world provides the danger; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; modded (Modded): Modded category: the game is altered by plugins or settings; oxidation (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin are the tags StagingLab publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does StagingLab enforce? And settings?
The name of StagingLab does not state a gather rate. The maximum group size is 50 players. The game mode for this server is pve, no player-versus-player combat. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
How to join
How do I join StagingLab?
Press F1 in Rust and enter client.connect 178.126.210.193:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp800,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded
Game
gmrust- Game mode Standard survival is the game mode.
mp800- Max players Capacity is 800 slots.
ts50- Group limit 50 is the maximum team size.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166462- Build The game build is 166462.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
modded- Modded Modded category: the game is altered by plugins or settings.
Other
oxidation- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.