testvalley
179.60.168.73:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is testvalley?
Currently testvalley is offline, having last been seen 17 days 15 hours ago.
How does testvalley rank against other Rust servers?
Over the last seven days, testvalley is #14,326 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What is the wipe schedule on testvalley?
Too few wipes are on record for testvalley to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 19 days 3 hours ago the current world was made.
Server
Is testvalley online, and how reliable is it?
Right now testvalley is offline, with the most recent sighting 17 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does testvalley run?
On testvalley, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is testvalley located?
No region is published by testvalley. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 179.60.168.73:28015.
Tags, lists
Which When Is Wipe lists include testvalley? And filters?
The When Is Wipe lists testvalley fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testvalley mean?
These are the tags testvalley publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity is 100 slots; ts15 (Group limit): The team limit is 15; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does testvalley enforce? And settings?
testvalley's name makes no mention of a gather rate. The maximum group size is 15 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does testvalley run?
testvalley uses a procedural map from the game's generator.
Join
How do I join testvalley?
Open Rust, press F1, and type client.connect 179.60.168.73:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts15,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp100- Max players Capacity is 100 slots.
ts15- Group limit The team limit is 15.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.