[AU] OzRust.com Development
OC 180.150.25.250:28014 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 19:17 UTC, in 4d 2h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [AU] OzRust.com Development?
At present [AU] OzRust.com Development shows as offline; its last appearance was 6 days 10 hours ago. Averaged over the past week: 0 players.
How does [AU] OzRust.com Development rank against other Rust servers?
Over the last seven days, [AU] OzRust.com Development is #15,909 for player hours globally and #190 in Oceania, placing it in the top 72% of ranked servers.
Wipe schedule
What is the wipe schedule on [AU] OzRust.com Development?
The next wipe for [AU] OzRust.com Development is estimated from biweekly: 14 days after its last wipe. On Sunday 18 October at 19:17 UTC the next wipe falls due. 9 days 21 hours is how long the present world has lasted. Its tags give an every-two-weeks wipe schedule.
Server details
Is [AU] OzRust.com Development online, and how reliable is it?
The server [AU] OzRust.com Development is offline as of the latest check; last seen 6 days 10 hours ago. In the last 7 full days, it was up for 31 of 168 hours, or 18% of the time. Its first appearance in When Is Wipe data was 4 October 2026.
Which version of Rust does [AU] OzRust.com Development run?
On [AU] OzRust.com Development, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [AU] OzRust.com Development located?
In Oceania, [AU] OzRust.com Development lists itself with its OC tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 180.150.25.250:28014 is its address.
Tags, lists
Which When Is Wipe lists include [AU] OzRust.com Development? And filters?
These When Is Wipe lists include [AU] OzRust.com Development: Oceania Rust servers, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [AU] OzRust.com Development mean?
gmrust (Game mode): Standard survival is the game mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^b (Biweekly): The schedule is a wipe each fortnight; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; OC (Oceania): Oceania is the browser category for this server are the tags [AU] OzRust.com Development publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [AU] OzRust.com Development enforce? And settings?
[AU] OzRust.com Development's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does [AU] OzRust.com Development run?
A procedural map, made by the game, is used by [AU] OzRust.com Development.
How to join
How do I join [AU] OzRust.com Development?
Press F1 in Rust and enter client.connect 180.150.25.250:28014 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp150- Max players Slot count: 150.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
OC- Oceania Oceania is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.