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When Is Wipe

34,983 players on 11,451 servers

Online #4,309

Old Souls PVE AU (Raidable Bases)

OC 180.150.91.79:28070 checked 9m ago

monthly wipes moddedoxidepve

Players

Now2/50
Peak, 48 hours3
7-day average0
7-day peak5
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

usual gap
0.4 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  • 22d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTCFW 12d ago 2 – running 0
Thu 1 Oct, 10:54 UTC 12d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average
19/200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average
20/200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average
12/100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average
2/40
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
3/50
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average
0/50

Quick answers

from the figures on this page

Player counts

How busy is Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) is holding 2 of its 50 slots at the moment. A seven-day average of 0 players, with a peak of 5. The busiest time in the last 48 hours was 05:00 UTC, when the average was 2 players.

How does Old Souls PVE AU (Raidable Bases) rank against other Rust servers?

By player hours over the last seven days, Old Souls PVE AU (Raidable Bases) ranks #4,309 worldwide and #111 in Oceania, sitting in the top 19% of all ranked servers.

Wipe times

What does wipe day look like on Old Souls PVE AU (Raidable Bases)?

At their busiest, its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on Old Souls PVE AU (Raidable Bases)?

The only wipe Old Souls PVE AU (Raidable Bases) runs is the monthly force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 12 days 10 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Server details

Is Old Souls PVE AU (Raidable Bases) online, and how reliable is it?

Right now Old Souls PVE AU (Raidable Bases) is up and online. The uptime it reports indicates a restart about 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.

Performance of Old Souls PVE AU (Raidable Bases): does it run smoothly?

Over the past 48 hours, it averaged 80 server fps, with a minimum of 61. Buildings, deployables and other world objects pushed the entity count as high as 246,469. Memory use reached 5,111 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Old Souls PVE AU (Raidable Bases) run?

The Rust version for Old Souls PVE AU (Raidable Bases) is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.

Where is Old Souls PVE AU (Raidable Bases) located?

Its OC tag puts Old Souls PVE AU (Raidable Bases) in Oceania, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 180.150.91.79:28070 is its address.

Tags, lists

Which When Is Wipe lists include Old Souls PVE AU (Raidable Bases)? And filters?

The When Is Wipe lists Old Souls PVE AU (Raidable Bases) fits are: Oceania Rust servers, Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Old Souls PVE AU (Raidable Bases) mean?

The game's server browser reads the tags Old Souls PVE AU (Raidable Bases) publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; OC (Oceania): The server browser files it under Oceania. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Old Souls PVE AU (Raidable Bases) enforce? And settings?

The name of Old Souls PVE AU (Raidable Bases) does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.

Which map does Old Souls PVE AU (Raidable Bases) run?

Old Souls PVE AU (Raidable Bases) runs a procedural map of size 6,000 with seed 6543523, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join Old Souls PVE AU (Raidable Bases)?

Press F1 in Rust and enter client.connect 180.150.91.79:28070 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://discord.com/invite/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Capacity is 50 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe.

Gameplay

^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.