PVP TEST SERVER
180.176.167.170:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PVP TEST SERVER?
Right now PVP TEST SERVER is offline; the last sighting was 25 days 15 hours ago.
How does PVP TEST SERVER rank against other Rust servers?
By player hours over the last seven days, PVP TEST SERVER ranks #15,415 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on PVP TEST SERVER?
The rhythm of PVP TEST SERVER cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 29 days 9 hours is how long the present world has lasted.
Server details
Is PVP TEST SERVER online, and how reliable is it?
Live status for PVP TEST SERVER: offline, last seen 25 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 17 September 2026.
Which version of Rust does PVP TEST SERVER run?
The Rust version for PVP TEST SERVER is network protocol 2633 and build 164530, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is PVP TEST SERVER located?
There is no region published for PVP TEST SERVER. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 180.176.167.170:28015 is its address.
Tags, lists
Which When Is Wipe lists include PVP TEST SERVER? And filters?
The When Is Wipe lists PVP TEST SERVER fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PVP TEST SERVER mean?
The game's server browser reads the tags PVP TEST SERVER publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does PVP TEST SERVER enforce? And settings?
The name of PVP TEST SERVER does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does PVP TEST SERVER run?
A procedural map, made by the game, is used by PVP TEST SERVER.
How to join
How do I join PVP TEST SERVER?
Open Rust, press F1, and type client.connect 180.176.167.170:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build The game build is 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.