Hunger Games Dev
184.96.216.126:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:03 UTC 5d ago | 2 | – | running | 0 |
| Thu 8 Oct, 01:23 UTC 6d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Hunger Games Dev?
Right now Hunger Games Dev is offline; the last sighting was 5 days 11 hours ago. A seven-day average of 0 players, with a peak of 2.
How does Hunger Games Dev rank against other Rust servers?
For player hours in the last seven days, Hunger Games Dev holds rank #10,771 and is in the top 48% of all ranked servers.
Wipe schedule
What does wipe day look like on Hunger Games Dev?
Its recent wipes drew an average busiest crowd of 2 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Hunger Games Dev?
Too few wipes are on record for Hunger Games Dev to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 5 days 15 hours.
Server details
Is Hunger Games Dev online, and how reliable is it?
Right now Hunger Games Dev is offline, with the most recent sighting 5 days 11 hours ago. In the last 5 full days, it was up for 6 of 120 hours, or 5% of the time. When Is Wipe has tracked it since 8 October 2026.
Which version of Rust does Hunger Games Dev run?
Rust network protocol 2634 and build 167058 on Windows is what Hunger Games Dev runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Hunger Games Dev located?
No region is published by Hunger Games Dev. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 184.96.216.126:28015 is its address.
Tags, lists
Which When Is Wipe lists include Hunger Games Dev? And filters?
The When Is Wipe lists Hunger Games Dev fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Hunger Games Dev mean?
These are the tags Hunger Games Dev publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp20 (Max players): The server holds 20 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Hunger Games Dev enforce? And settings?
No gather rate appears in Hunger Games Dev's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join Hunger Games Dev?
Open Rust, press F1, and type client.connect 184.96.216.126:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp20- Max players The server holds 20 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.