TroubleChute
185.165.242.34:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TroubleChute?
Currently TroubleChute is offline, having last been seen 5 days 5 hours ago. Averaged over the past week: 0 players.
How does TroubleChute rank against other Rust servers?
Over the last seven days, TroubleChute is #15,960 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on TroubleChute?
Too few wipes are on record for TroubleChute to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 20 hours is how long the present world has lasted.
Server
Is TroubleChute online, and how reliable is it?
Live status for TroubleChute: offline, last seen 5 days 5 hours ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. When Is Wipe has tracked it since 9 October 2026.
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Steam updates your game, so the protocol matches when you join.
Where is TroubleChute located?
For TroubleChute, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 185.165.242.34:28015 is its address.
Tags, lists
Which When Is Wipe lists include TroubleChute? And filters?
These When Is Wipe lists include TroubleChute: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does TroubleChute enforce? And settings?
The name of TroubleChute does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. VAC is on.
Which map does TroubleChute run?
TroubleChute uses a procedural map from the game's generator.
How to join
How do I join TroubleChute?
Press F1 in Rust and enter client.connect 185.165.242.34:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.