VeecaMC-Private
185.180.2.44:28685 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:35 UTC 2d ago | 2 | – | running | 0 |
| Tue 6 Oct, 16:30 UTC 7d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is VeecaMC-Private?
The current population of VeecaMC-Private is 0 out of 30 slots. For the last seven days the mean was 0 players; the highest count was 2. The busiest time in the last 48 hours was 13:00 UTC, when the average was 1 players.
How does VeecaMC-Private rank against other Rust servers?
Over the last seven days, VeecaMC-Private is #8,860 for player hours, placing it in the top 40% of ranked servers globally.
Wipe times
What does wipe day look like on VeecaMC-Private?
The busiest points of its recent wipes drew 2 players on average. 23 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on VeecaMC-Private?
Its rhythm is not yet clear from the wipes of VeecaMC-Private on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 14 hours is how long the present world has lasted.
Server
Is VeecaMC-Private online, and how reliable is it?
VeecaMC-Private is online at the moment. Based on reported uptime, the last restart was roughly 23 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of VeecaMC-Private: does it run smoothly?
In the last 48 hours, average server fps was 29, and it never dropped below 20. Buildings, deployables and other world objects pushed the entity count as high as 55,236. It went as high as 2,057 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does VeecaMC-Private run?
The Rust version for VeecaMC-Private is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is VeecaMC-Private located?
There is no region published for VeecaMC-Private. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 185.180.2.44:28685 is its address.
Tags, lists
Which When Is Wipe lists include VeecaMC-Private? And filters?
These When Is Wipe lists include VeecaMC-Private: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on VeecaMC-Private mean?
gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags VeecaMC-Private publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does VeecaMC-Private enforce? And settings?
VeecaMC-Private's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does VeecaMC-Private run?
The map on VeecaMC-Private is procedural, size 3,000, seed 9327, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join VeecaMC-Private?
Press F1 in Rust and enter client.connect 185.180.2.44:28685 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players Slot count: 30.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.