My Dev Server
185.181.37.110:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC 11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:30 UTCFW 12d ago | 1 | – | 1.5 days | 0 |
| Sun 27 Sep, 20:30 UTC 16d ago | 1 | held half | 4 days | 1 |
| Fri 25 Sep, 13:50 UTC 18d ago | 1 | held half | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Dev Server?
Currently My Dev Server is offline, having last been seen 7 days 23 hours ago.
How does My Dev Server rank against other Rust servers?
Over the last seven days, My Dev Server is #13,767 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What does wipe day look like on My Dev Server?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on My Dev Server?
There is no next wipe to predict for My Dev Server because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days is how long the present world has lasted.
Server details
Is My Dev Server online, and how reliable is it?
The server My Dev Server is offline as of the latest check; last seen 7 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 25 September 2026.
Which version of Rust does My Dev Server run?
The Rust version for My Dev Server is network protocol 2634 and build 166652, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is My Dev Server located?
No region is published by My Dev Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 185.181.37.110:28015 is its address.
Tags, lists
Which When Is Wipe lists include My Dev Server? And filters?
The When Is Wipe lists My Dev Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Dev Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here are the tags My Dev Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does My Dev Server enforce? And settings?
My Dev Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does My Dev Server run?
The map on My Dev Server is procedural, created by the game.
Join
How do I join My Dev Server?
Press F1 in Rust and enter client.connect 185.181.37.110:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.