Test Server
185.203.152.138:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.6 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 48 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:09 UTC 6d ago | 50 | – | running | 50 |
| Thu 1 Oct, 19:17 UTCFW 12d ago | 93 | held half | 5.7 days | 91 |
| Sat 26 Sep, 09:22 UTC 18d ago | 1 | held half | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server?
At present Test Server shows as offline; its last appearance was 6 days 23 hours ago. The past seven days show 50 players on average and 50 at peak.
How does Test Server rank against other Rust servers?
For player hours in the last seven days, Test Server holds rank #5,049 and is in the top 23% of all ranked servers.
Wipe schedule
What does wipe day look like on Test Server?
At their busiest, its recent wipes drew 48 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test Server?
No next wipe can be predicted for Test Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days 23 hours is how long the present world has lasted.
Server details
Is Test Server online, and how reliable is it?
Live status for Test Server: offline, last seen 6 days 23 hours ago. 1 of 168 hours were online in the last 7 full days, 1% uptime. When Is Wipe has tracked it since 23 September 2026.
Which version of Rust does Test Server run?
The Rust version for Test Server is network protocol 2634 and build 167058, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Test Server located?
For Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 185.203.152.138:28015 is its address.
Tags, lists
Which When Is Wipe lists include Test Server? And filters?
These When Is Wipe lists include Test Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 50; Average players: 50+ on average.
What do the server tags on Test Server mean?
These are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Test Server enforce? And settings?
Test Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is off.
Join
How do I join Test Server?
Press F1 in Rust and enter client.connect 185.203.152.138:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build The game build is 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.