ShockRust | Green | MAX 4
185.207.214.212:35400 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 140 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 140, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:51 UTC 5d ago | 140 | – | running | 0 |
| Fri 9 Oct, 06:28 UTC 5d ago | 140 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ShockRust | Green | MAX 4?
23 of 250 slots on ShockRust | Green | MAX 4 are filled right now. A seven-day average of 52 players, with a peak of 151. In the last 48 hours, 16:00 UTC drew the highest average: 88 players.
How does ShockRust | Green | MAX 4 rank against other Rust servers?
Over the last seven days, ShockRust | Green | MAX 4 is #443 for player hours, placing it in the top 2% of ranked servers globally.
Wipe times
What does wipe day look like on ShockRust | Green | MAX 4?
At their busiest, its recent wipes drew 140 players on average. The crowd reaches its peak 28 hours after the latest wipe.
What is the wipe schedule on ShockRust | Green | MAX 4?
Too few wipes are on record for ShockRust | Green | MAX 4 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 days 8 hours is how long the present world has lasted.
Server
Is ShockRust | Green | MAX 4 online, and how reliable is it?
Live status for ShockRust | Green | MAX 4: online. It reports an uptime that puts the last restart at about 15 hours ago. In the last 7 full days, it was up for 158 of 168 hours, or 94% of the time. Its first appearance in When Is Wipe data was 23 September 2026.
Performance of ShockRust | Green | MAX 4: does it run smoothly?
Over the past 48 hours, it averaged 57 server fps, with a minimum of 46. At its peak it held 179,249 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,868 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does ShockRust | Green | MAX 4 run?
Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Green | MAX 4 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is ShockRust | Green | MAX 4 located?
For ShockRust | Green | MAX 4, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 185.207.214.212:35400.
Tags, lists
Which When Is Wipe lists include ShockRust | Green | MAX 4? And filters?
The When Is Wipe lists ShockRust | Green | MAX 4 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average.
What do the server tags on ShockRust | Green | MAX 4 mean?
gmrust (Game mode): Standard survival is the game mode; mp250 (Max players): Capacity is 250 slots; v2556 (Protocol): Protocol 2556: to join, your game must match this version; cs104046 (Build): This server runs build 104046; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags ShockRust | Green | MAX 4 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does ShockRust | Green | MAX 4 enforce? And settings?
No gather rate appears in ShockRust | Green | MAX 4's name. The group limit is not published. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does ShockRust | Green | MAX 4 run?
The map on ShockRust | Green | MAX 4 is procedural, size 3,200, seed 6135125, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join ShockRust | Green | MAX 4?
Open Rust, press F1, and type client.connect 185.207.214.212:35400 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://shockproject.pro.
Server tags
Published as mp250,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp250- Max players Capacity is 250 slots.
v2556- Protocol Protocol 2556: to join, your game must match this version.
cs104046- Build This server runs build 104046.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.