[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
EU 185.216.144.68:28540 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:32 UTC, in 13h. Its biweekly schedule tag · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 13hThu 15 Oct, 18:32 UTC
- 14d 13hThu 29 Oct, 18:32 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 28d 13hThu 12 Nov, 18:32 UTC
- 42d 13hThu 26 Nov, 18:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:32 UTCFW 13d ago | 5 | – | running | 0 |
| Thu 17 Sep, 17:56 UTC 27d ago | 3 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
1 of 50 slots on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are filled right now. For the last seven days the mean was 1 players; the highest count was 6. Over the past 48 hours, the peak period was 20:00 UTC with an average of 6 players.
How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | rank against other Rust servers?
Over the last seven days, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #3,091 for player hours globally and #1,149 in Europe, placing it in the top 14% of ranked servers.
Wipe schedule
What does wipe day look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
At their busiest, its recent wipes drew 4 players on average. The crowd reaches its peak 2 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The prediction follows its tag because too few wipes of [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are on record to confirm the schedule. On Thursday 15 October at 18:32 UTC the next wipe falls due. The map has been running for 13 days 10 hours. Its tags give an every-two-weeks wipe schedule.
Server details
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online, and how reliable is it?
Live status for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: online. It reports an uptime that puts the last restart at about 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: does it run smoothly?
In the last 48 hours, average server fps was 94, and it never dropped below 6. Buildings, deployables and other world objects pushed the entity count as high as 97,495. Memory use reached 4,259 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
Rust network protocol 2634 and build 167781 on Windows is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | located?
With its EU tag, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself in Europe. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 185.216.144.68:28540.
Lists and tags
Which When Is Wipe lists include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |? And filters?
The When Is Wipe lists [EU] Salvaged-Life | PVE | NPC | ZOMBIES | fits are: EU Rust servers, Best modded Rust servers, Best Rust PvE servers and Rust servers named for zombies. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | mean?
These are the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts20 (Group limit): The team limit is 20; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^b (Biweekly): This server wipes fortnightly; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | enforce? And settings?
No gather rate appears in [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s name. Up to 20 players can be in a group. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
The map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is procedural, size 4,200, seed 19, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
Join
How do I join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Open Rust, press F1, and type client.connect 185.216.144.68:28540 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://discord.com/invite/jymGN2PPjd is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts20,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts20- Group limit The team limit is 20.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.