Local Dev Server
185.220.69.158:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Dev Server?
At present Local Dev Server shows as offline; its last appearance was 7 days 13 hours ago. The past week gives an average of 0 players.
How does Local Dev Server rank against other Rust servers?
For player hours in the last seven days, Local Dev Server holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Local Dev Server?
Its rhythm is not yet clear from the wipes of Local Dev Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 7 days 19 hours is how long the present world has lasted.
Server details
Is Local Dev Server online, and how reliable is it?
The server Local Dev Server is offline as of the latest check; last seen 7 days 13 hours ago. In the last 6 full days, it was up for 0 of 144 hours, or 0% of the time. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does Local Dev Server run?
On Local Dev Server, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Dev Server located?
For Local Dev Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 185.220.69.158:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Dev Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Local Dev Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Dev Server mean?
The game's server browser reads the tags Local Dev Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local Dev Server enforce? And settings?
Local Dev Server's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
How to join
How do I join Local Dev Server?
Press F1 in Rust and enter client.connect 185.220.69.158:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.