pllm-test-1
185.226.156.2:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is pllm-test-1?
Right now pllm-test-1 is offline; the last sighting was 2 days 4 hours ago. Averaged over the past week: 0 players.
How does pllm-test-1 rank against other Rust servers?
By player hours over the last seven days, pllm-test-1 ranks #15,907 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on pllm-test-1?
Too few wipes are on record for pllm-test-1 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 5 hours ago the current world was made.
Server details
Is pllm-test-1 online, and how reliable is it?
Right now pllm-test-1 is offline, with the most recent sighting 2 days 4 hours ago. In the last 2 full days, it was up for 1 of 48 hours, or 2% of the time. The earliest record When Is Wipe has is 12 October 2026.
Which version of Rust does pllm-test-1 run?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-1 runs. Steam updates your game, so the protocol matches when you join.
Where is pllm-test-1 located?
For pllm-test-1, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 185.226.156.2:28115 is its address.
Lists and tags
Which When Is Wipe lists include pllm-test-1? And filters?
The When Is Wipe lists pllm-test-1 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pllm-test-1 mean?
The game's server browser reads the tags pllm-test-1 publishes: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): The server holds 4 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does pllm-test-1 enforce? And settings?
The name of pllm-test-1 does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does pllm-test-1 run?
A procedural map, made by the game, is used by pllm-test-1.
Join
How do I join pllm-test-1?
Open Rust, press F1, and type client.connect 185.226.156.2:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players The server holds 4 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.