pllm-test-2
185.226.156.2:28215 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is pllm-test-2?
Currently pllm-test-2 is offline, having last been seen 39 hours ago. Looking at the last seven days, the average player count was 0.
How does pllm-test-2 rank against other Rust servers?
For player hours in the last seven days, pllm-test-2 holds rank #15,901 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on pllm-test-2?
Too few wipes are on record for pllm-test-2 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 40 hours ago the current world was made.
Server details
Is pllm-test-2 online, and how reliable is it?
Live status for pllm-test-2: offline, last seen 39 hours ago. In the last 1 full day, it was up for 1 of 24 hours, or 4% of the time. The earliest record When Is Wipe has is 12 October 2026.
Which version of Rust does pllm-test-2 run?
On pllm-test-2, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is pllm-test-2 located?
There is no region published for pllm-test-2. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 185.226.156.2:28215.
Tags, lists
Which When Is Wipe lists include pllm-test-2? And filters?
Best modded Rust servers are the When Is Wipe lists that pllm-test-2 fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pllm-test-2 mean?
These are the tags pllm-test-2 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does pllm-test-2 enforce? And settings?
No gather rate appears in pllm-test-2's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. VAC is on.
Which map does pllm-test-2 run?
A procedural map, made by the game, is used by pllm-test-2.
Join
How do I join pllm-test-2?
Press F1 in Rust and enter client.connect 185.226.156.2:28215 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Slot count: 4.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.