TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
EU 185.35.171.106:3500 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Currently TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline, having last been seen 27 days 3 hours ago.
How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] rank against other Rust servers?
Over the last seven days, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is #15,481 for player hours globally and #2,548 in Europe, placing it in the top – of ranked servers.
Wipe schedule
What is the wipe schedule on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
From the force wipe, an estimate is made of the next wipe for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 27 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server
Is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] online, and how reliable is it?
Live status for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: offline, last seen 27 days 3 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] run?
Rust network protocol 2633 and build 164530 on Windows is what TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] runs. Steam updates your game, so the protocol matches when you join.
Where is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] located?
With its EU tag, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] lists itself in Europe. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 185.35.171.106:3500.
Tags, lists
Which When Is Wipe lists include TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]? And filters?
EU Rust servers, Best modded Rust servers, Best Rust PvE servers and Rust servers named for zombies are the When Is Wipe lists that TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] mean?
These are the tags TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe per month, matching the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): In the server browser it sits under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] enforce? And settings?
The name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Join
How do I join TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Press F1 in Rust and enter client.connect 185.35.171.106:3500 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build Build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.