Builder's Paradise - Production Support (prod-clone)
187.15.153.103:28515 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Builder's Paradise - Production Support (prod-clone)?
Currently Builder's Paradise - Production Support (prod-clone) is offline, having last been seen 8 days 5 hours ago.
How does Builder's Paradise - Production Support (prod-clone) rank against other Rust servers?
For player hours in the last seven days, Builder's Paradise - Production Support (prod-clone) holds rank #15,303 and is in the top 68% of all ranked servers.
Wipe times
What is the wipe schedule on Builder's Paradise - Production Support (prod-clone)?
Its rhythm is not yet clear from the wipes of Builder's Paradise - Production Support (prod-clone) on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 11 hours is how long the present world has lasted.
Server details
Is Builder's Paradise - Production Support (prod-clone) online, and how reliable is it?
Right now Builder's Paradise - Production Support (prod-clone) is offline, with the most recent sighting 8 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 5 October 2026.
Which version of Rust does Builder's Paradise - Production Support (prod-clone) run?
On Builder's Paradise - Production Support (prod-clone), the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Builder's Paradise - Production Support (prod-clone) located?
There is no region published for Builder's Paradise - Production Support (prod-clone). When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.15.153.103:28515.
Lists and tags
Which When Is Wipe lists include Builder's Paradise - Production Support (prod-clone)? And filters?
These When Is Wipe lists include Builder's Paradise - Production Support (prod-clone): Best modded Rust servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Builder's Paradise - Production Support (prod-clone) mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^p (PvE): No player combat here; the world provides the danger; ^c (Creative): Creative mode: gather nothing, build anything; ^k (Build server): Use this server to design and practise base builds; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here are the tags Builder's Paradise - Production Support (prod-clone) publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Builder's Paradise - Production Support (prod-clone) enforce? And settings?
Builder's Paradise - Production Support (prod-clone)'s name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is build & creative, no gathering: sandbox building only. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join Builder's Paradise - Production Support (prod-clone)?
Press F1 in Rust and enter client.connect 187.15.153.103:28515 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Gameplay
^p- PvE No player combat here; the world provides the danger.
^c- Creative Creative mode: gather nothing, build anything.
^k- Build server Use this server to design and practise base builds.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.