GSC Community Server
188.138.122.125:28115 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is GSC Community Server?
GSC Community Server is holding 1 of its 10 slots at the moment. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 09:00 UTC with an average of 1 players.
How does GSC Community Server rank against other Rust servers?
For player hours in the last seven days, GSC Community Server holds rank #13,301 and is in the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on GSC Community Server?
The rhythm of GSC Community Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 hours is how long the present world has lasted.
Server
Is GSC Community Server online, and how reliable is it?
GSC Community Server is online at the moment. Based on reported uptime, the last restart was roughly 49 minutes ago. Its first appearance in When Is Wipe data was 17 October 2026.
Performance of GSC Community Server: does it run smoothly?
Over the past 48 hours, it averaged 149 server fps, with a minimum of 119. At its peak it held 68,484 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 1,812 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does GSC Community Server run?
The Rust version for GSC Community Server is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is GSC Community Server located?
For GSC Community Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 188.138.122.125:28115 is its address.
Tags, lists
Which When Is Wipe lists include GSC Community Server? And filters?
Best modded Rust servers are the When Is Wipe lists that GSC Community Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on GSC Community Server mean?
These are the tags GSC Community Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does GSC Community Server enforce? And settings?
GSC Community Server's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does GSC Community Server run?
The map on GSC Community Server is procedural, size 3,500, seed 12345, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join GSC Community Server?
Open Rust, press F1, and type client.connect 188.138.122.125:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.