DevHev Local
188.187.132.165:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DevHev Local?
At present DevHev Local shows as offline; its last appearance was 17 days 3 hours ago.
How does DevHev Local rank against other Rust servers?
By player hours over the last seven days, DevHev Local ranks #14,511 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on DevHev Local?
Its rhythm is not yet clear from the wipes of DevHev Local on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 41 days 3 hours is how long the present world has lasted.
Server
Is DevHev Local online, and how reliable is it?
Right now DevHev Local is offline, with the most recent sighting 17 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does DevHev Local run?
The Rust version for DevHev Local is network protocol 2633 and build 162929, on Windows. Steam updates your game, so the protocol matches when you join.
Where is DevHev Local located?
For DevHev Local, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 188.187.132.165:28015.
Tags, lists
Which When Is Wipe lists include DevHev Local? And filters?
Best modded Rust servers are the When Is Wipe lists that DevHev Local fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DevHev Local mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags DevHev Local publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does DevHev Local enforce? And settings?
The name of DevHev Local does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does DevHev Local run?
DevHev Local uses a procedural map from the game's generator.
How to join
How do I join DevHev Local?
Open Rust, press F1, and type client.connect 188.187.132.165:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs162929- Build The game build is 162929.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.