Test
188.19.102.77:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 22 October, 20:52 UTC, in 7d 14h. Its biweekly schedule tag · low confidence
- usual gap
- 2.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 7d 14hThu 22 Oct, 20:52 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 19 Nov, 20:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:52 UTC 6d ago | 1 | – | running | 0 |
| Tue 6 Oct, 16:00 UTC 8d ago | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Test?
Right now Test is offline; the last sighting was 5 days 10 hours ago. A seven-day average of 1 players, with a peak of 1.
How does Test rank against other Rust servers?
Over the last seven days, Test is #10,542 for player hours, placing it in the top 48% of ranked servers globally.
Wipe times
What does wipe day look like on Test?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Test?
The prediction follows its tag because too few wipes of Test are on record to confirm the schedule. On Thursday 22 October at 20:52 UTC the next wipe falls due. 13 days 11 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Server
Is Test online, and how reliable is it?
The server Test is offline as of the latest check; last seen 5 days 10 hours ago. 5 of 168 hours were online in the last 7 full days, 3% uptime. When Is Wipe has tracked it since 6 October 2026.
Which version of Rust does Test run?
Rust network protocol 2634 and build 167398 on Windows is what Test runs. Steam updates your game, so the protocol matches when you join.
Where is Test located?
For Test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 188.19.102.77:28015.
Tags, lists
Which When Is Wipe lists include Test? And filters?
These When Is Wipe lists include Test: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
These are the tags Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): Capacity is 200 slots; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^b (Biweekly): This server wipes fortnightly; ^p (PvE): No player combat here; the world provides the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Test enforce? And settings?
The name of Test does not state a gather rate. The maximum group size is 10 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Join
How do I join Test?
Open Rust, press F1, and type client.connect 188.19.102.77:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167398,ts10,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp200- Max players Capacity is 200 slots.
ts10- Group limit Teams are capped at 10.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.