Shabba
EU 188.31.78.63:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Shabba?
At present Shabba shows as offline; its last appearance was 17 hours ago. The past week gives an average of 0 players.
How does Shabba rank against other Rust servers?
For player hours in the last seven days, Shabba holds rank #15,986 worldwide, #2,524 in Europe, and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Shabba?
The rhythm of Shabba cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 20 hours is how long the present world has lasted.
Server details
Is Shabba online, and how reliable is it?
Right now Shabba is offline, with the most recent sighting 17 hours ago. The uptime it reports indicates a restart about 14 hours ago. In the last 6 full days, it was up for 144 of 144 hours, or 100% of the time. The earliest record When Is Wipe has is 6 October 2026.
Performance of Shabba: does it run smoothly?
Over the past 48 hours, it averaged 79 server fps, with a minimum of 54. Buildings, deployables and other world objects pushed the entity count as high as 127,925. Memory use reached 3,960 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Shabba run?
Rust network protocol 2634 and build 167584 on Linux is what Shabba runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Shabba located?
With its EU tag, Shabba lists itself in Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 188.31.78.63:28015 is its address.
Lists and tags
Which When Is Wipe lists include Shabba? And filters?
The When Is Wipe lists Shabba fits are: EU Rust servers, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Shabba mean?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): The server browser files it under Europe are the tags Shabba publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Shabba enforce? And settings?
The name of Shabba does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does Shabba run?
The map on Shabba is procedural, size 4,500, seed 1994412, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Shabba?
Open Rust, press F1, and type client.connect 188.31.78.63:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp5- Max players The server holds 5 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.