Approach Test 2
188.33.128.70:28015 checked 37m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 13:43 UTC 5h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Approach Test 2?
At present Approach Test 2 shows as offline; its last appearance was 37 minutes ago. Averaged over the past week: 0 players.
How does Approach Test 2 rank against other Rust servers?
Over the last seven days, Approach Test 2 is #15,483 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Approach Test 2?
Its rhythm is not yet clear from the wipes of Approach Test 2 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 1 hours.
Server details
Is Approach Test 2 online, and how reliable is it?
Right now Approach Test 2 is offline, with the most recent sighting 37 minutes ago. Its first appearance in When Is Wipe data was 19 October 2026.
Which version of Rust does Approach Test 2 run?
The Rust version for Approach Test 2 is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Approach Test 2 located?
There is no region published for Approach Test 2. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 188.33.128.70:28015.
Tags, lists
Which When Is Wipe lists include Approach Test 2? And filters?
Best modded Rust servers are the When Is Wipe lists that Approach Test 2 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Approach Test 2 mean?
These are the tags Approach Test 2 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Approach Test 2 enforce? And settings?
Approach Test 2's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Approach Test 2 run?
The map on Approach Test 2 is procedural, created by the game.
Join
How do I join Approach Test 2?
Press F1 in Rust and enter client.connect 188.33.128.70:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.