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When Is Wipe

58,761 players on 11,587 servers

Offline #15,980

Server_217_DevBlog

193.107.108.174:28015 checked 10d ago

modded

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
140/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
0/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
93/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
20/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
37/700

Quick answers

from the figures on this page

Player counts

How busy is Server_217_DevBlog?

At present Server_217_DevBlog shows as offline; its last appearance was 10 days ago.

How does Server_217_DevBlog rank against other Rust servers?

Over the last seven days, Server_217_DevBlog is #15,980 for player hours, placing it in the top 71% of ranked servers globally.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Its rhythm is not yet clear from the wipes of Server_217_DevBlog on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 19 hours.

Server details

Is Server_217_DevBlog online, and how reliable is it?

Right now Server_217_DevBlog is offline, with the most recent sighting 10 days ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 1 October 2026.

Which version of Rust does Server_217_DevBlog run?

On Server_217_DevBlog, the Rust version is network protocol 2183 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Server_217_DevBlog located?

There is no region published for Server_217_DevBlog. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 193.107.108.174:28015.

Lists and tags

Which When Is Wipe lists include Server_217_DevBlog? And filters?

Best modded Rust servers are the When Is Wipe lists that Server_217_DevBlog fits. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; v2183 (Protocol): The server runs game protocol 2183; a version mismatch blocks joining; oxide (Oxide): Oxide (uMod) is installed as the plugin framework; modded (Modded): Modded category: the game is altered by plugins or settings; h5e7466bf (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin; stok (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does Server_217_DevBlog enforce? And settings?

The name of Server_217_DevBlog does not state a gather rate. It does not state a group limit. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. The server has VAC, Valve's anti-cheat, off.

Which map does Server_217_DevBlog run?

The map on Server_217_DevBlog is procedural, created by the game.

Join

How do I join Server_217_DevBlog?

Press F1 in Rust and enter client.connect 193.107.108.174:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
v2183
Protocol The server runs game protocol 2183; a version mismatch blocks joining.

Mods and access

oxide
Oxide Oxide (uMod) is installed as the plugin framework.
modded
Modded Modded category: the game is altered by plugins or settings.

Other

h5e7466bf
Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
stok
Custom tag Not a Rust standard tag: it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.