My Local Test Server
193.115.97.36:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:50 UTC 16h ago | – | – | running | 0 |
| Fri 2 Oct, 16:21 UTC 11d ago | 1 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Local Test Server?
Currently My Local Test Server is offline, having last been seen 15 hours ago. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 11:00 UTC with an average of 0 players.
How does My Local Test Server rank against other Rust servers?
For player hours in the last seven days, My Local Test Server holds rank #10,131 and is in the top 45% of all ranked servers.
Wipe times
What does wipe day look like on My Local Test Server?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on My Local Test Server?
Its rhythm is not yet clear from the wipes of My Local Test Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 16 hours ago the current world was made.
Server details
Is My Local Test Server online, and how reliable is it?
Right now My Local Test Server is offline, with the most recent sighting 15 hours ago. In the last 7 full days, it was up for 13 of 168 hours, or 8% of the time. The earliest record When Is Wipe has is 20 September 2026.
Which version of Rust does My Local Test Server run?
Rust network protocol 2634 and build 167231 on Windows is what My Local Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Local Test Server located?
For My Local Test Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 193.115.97.36:28015.
Lists and tags
Which When Is Wipe lists include My Local Test Server? And filters?
The When Is Wipe lists My Local Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on My Local Test Server mean?
These are the tags My Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does My Local Test Server enforce? And settings?
No gather rate appears in My Local Test Server's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, off.
Which map does My Local Test Server run?
My Local Test Server uses a procedural map from the game's generator.
Join
How do I join My Local Test Server?
Open Rust, press F1, and type client.connect 193.115.97.36:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Slot count: 5.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build This server runs build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.