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When Is Wipe

49,374 players on 11,560 servers

Online #6,249

[US] Visuals Cinematic | Private

193.31.31.106:28045 checked 13m ago

moddedoxide

Players

Now0/30
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC 6d ago 2 – running 1
Thu 1 Oct, 19:29 UTCFW 13d ago 1 halved by day 1 6.6 days 0
Fri 25 Sep, 18:23 UTC 19d ago 3 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
187/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average
33/150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average
2/200
Builders Like UsNA · groups of 32+ · monthly · 3 on average
2/125
Together We Rust | Build ServerNA · groups of 8+ · 3 on average
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[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average
4/50

Quick answers

from the figures on this page

Population

How busy is [US] Visuals Cinematic | Private?

0 of 30 slots on [US] Visuals Cinematic | Private are filled right now. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 23:00 UTC drew the highest average: 1 players.

How does [US] Visuals Cinematic | Private rank against other Rust servers?

By player hours over the last seven days, [US] Visuals Cinematic | Private ranks #6,249 worldwide and sits in the top 28% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] Visuals Cinematic | Private?

Its recent wipes drew an average busiest crowd of 2 players. On the latest wipe, 14 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.

What is the wipe schedule on [US] Visuals Cinematic | Private?

With no regular pattern, [US] Visuals Cinematic | Private wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 6 days 13 hours.

Server details

Is [US] Visuals Cinematic | Private online, and how reliable is it?

[US] Visuals Cinematic | Private is online at the moment. Based on reported uptime, the last restart was roughly 36 hours ago. In the last 7 full days, it was up for 167 of 168 hours, or 99% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of [US] Visuals Cinematic | Private: does it run smoothly?

The last 48 hours saw an average of 78 server fps and a low of 66. Buildings, deployables and other world objects pushed the entity count as high as 124,221. Memory use reached 3,812 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does [US] Visuals Cinematic | Private run?

The Rust version for [US] Visuals Cinematic | Private is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is [US] Visuals Cinematic | Private located?

Its name points to North America, though [US] Visuals Cinematic | Private publishes no region tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 193.31.31.106:28045.

Tags, lists

Which When Is Wipe lists include [US] Visuals Cinematic | Private? And filters?

Best modded Rust servers, Rust build and creative servers, Rust creative servers and Rust servers in North America are the When Is Wipe lists that [US] Visuals Cinematic | Private fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on [US] Visuals Cinematic | Private mean?

gmrust (Game mode): Standard survival is the game mode; mp30 (Max players): Slot count: 30; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^c (Creative): Build without gathering in this creative sandbox; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags [US] Visuals Cinematic | Private publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does [US] Visuals Cinematic | Private enforce? And settings?

No gather rate appears in [US] Visuals Cinematic | Private's name. The group limit is 8 players, the default. no gathering: sandbox building only That is the game mode: build & creative. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.

Which map does [US] Visuals Cinematic | Private run?

The map on [US] Visuals Cinematic | Private is procedural, size 4,500, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

Join

How do I join [US] Visuals Cinematic | Private?

Open Rust, press F1, and type client.connect 193.31.31.106:28045 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp30
Max players Slot count: 30.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Build without gathering in this creative sandbox.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.