nameserver
194.230.148.161:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 16:50 UTC 1d ago | – | – | running | 0 |
| Sat 26 Sep, 22:44 UTC 17d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
Currently nameserver is offline, having last been seen 22 hours ago. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
How does nameserver rank against other Rust servers?
For player hours in the last seven days, nameserver holds rank #11,744 and is in the top 53% of all ranked servers.
Wipe times
What does wipe day look like on nameserver?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on nameserver?
Its rhythm is not yet clear from the wipes of nameserver on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 27 hours is how long the present world has lasted.
Server details
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 22 hours ago. 8 of 168 hours were online in the last 7 full days, 5% uptime. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does nameserver run?
The Rust version for nameserver is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is nameserver located?
No region is published by nameserver. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 194.230.148.161:28015 is its address.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
These When Is Wipe lists include nameserver: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on nameserver mean?
These are the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does nameserver run?
The map on nameserver is procedural, created by the game.
Join
How do I join nameserver?
Press F1 in Rust and enter client.connect 194.230.148.161:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players The server holds 15 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.