Empire SCI
194.44.96.220:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Empire SCI?
Right now Empire SCI is offline; the last sighting was 37 hours ago. A seven-day average of 1 players, with a peak of 1. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.
How does Empire SCI rank against other Rust servers?
Over the last seven days, Empire SCI is #11,534 for player hours, placing it in the top 52% of ranked servers globally.
Wipe times
What is the wipe schedule on Empire SCI?
Too few wipes are on record for Empire SCI to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 9 days 21 hours.
Server
Is Empire SCI online, and how reliable is it?
Live status for Empire SCI: offline, last seen 37 hours ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. When Is Wipe has tracked it since 12 October 2026.
Which version of Rust does Empire SCI run?
Rust network protocol 2634 and build 166652 on Windows is what Empire SCI runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Empire SCI located?
No region is published by Empire SCI. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 194.44.96.220:28015.
Lists and tags
Which When Is Wipe lists include Empire SCI? And filters?
Best modded Rust servers are the When Is Wipe lists that Empire SCI fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Empire SCI mean?
These are the tags Empire SCI publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Empire SCI enforce? And settings?
Empire SCI's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does Empire SCI run?
Empire SCI uses a procedural map from the game's generator.
How to join
How do I join Empire SCI?
Press F1 in Rust and enter client.connect 194.44.96.220:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.