Hive dev - party
194.46.57.73:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- on rhythm
- 60% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC 9d ago | 2 | – | running | 2 |
| Mon 5 Oct, 05:34 UTC 10d ago | 3 | – | 0.6 days | 0 |
| Sun 4 Oct, 23:12 UTC 10d ago | 3 | – | 0.3 days | 0 |
| Sun 4 Oct, 16:07 UTC 10d ago | 3 | – | 0.3 days | 0 |
| Sun 4 Oct, 06:33 UTC 11d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Hive dev - party?
The current population of Hive dev - party is 0 out of 16 slots. The past week gives an average of 0 players.
How does Hive dev - party rank against other Rust servers?
Over the last seven days, Hive dev - party is #15,894 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Hive dev - party?
At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Hive dev - party?
There is no next wipe to predict for Hive dev - party because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 7 hours ago the current world was made.
Server
Is Hive dev - party online, and how reliable is it?
Live status for Hive dev - party: online. The uptime it reports indicates a restart about 9 days 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 3 October 2026.
Performance of Hive dev - party: does it run smoothly?
In the last 48 hours, average server fps was 40, and it never dropped below 40. The highest entity count was 6,399, including buildings, deployables and everything else. The peak memory usage was 2,650 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Hive dev - party run?
Rust network protocol 2634 and build 166652 on Windows is what Hive dev - party runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Hive dev - party located?
There is no region published for Hive dev - party. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 194.46.57.73:28015 is its address.
Tags, lists
Which When Is Wipe lists include Hive dev - party? And filters?
Best modded Rust servers are the When Is Wipe lists that Hive dev - party fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Hive dev - party mean?
The game's server browser reads the tags Hive dev - party publishes: gmrust (Game mode): Standard survival is the game mode; mp16 (Max players): Capacity is 16 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Hive dev - party enforce? And settings?
No gather rate appears in Hive dev - party's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Hive dev - party run?
A procedural map, size 3,000 with seed 1337, is used by Hive dev - party; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join Hive dev - party?
Open Rust, press F1, and type client.connect 194.46.57.73:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp16- Max players Capacity is 16 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.