Sperrzone Staging Test
195.201.109.240:28035 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC 20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Sperrzone Staging Test?
Right now Sperrzone Staging Test is offline; the last sighting was 20 days 1 hours ago.
How does Sperrzone Staging Test rank against other Rust servers?
Over the last seven days, Sperrzone Staging Test is #15,709 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on Sperrzone Staging Test?
Its recent wipes drew an average busiest crowd of 2 players. 2 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Sperrzone Staging Test?
Too few wipes are on record for Sperrzone Staging Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 20 days 6 hours ago the current world was made.
Server
Is Sperrzone Staging Test online, and how reliable is it?
The server Sperrzone Staging Test is offline as of the latest check; last seen 20 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 24 September 2026.
Which version of Rust does Sperrzone Staging Test run?
The Rust version for Sperrzone Staging Test is network protocol 2633 and build 165590, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Sperrzone Staging Test located?
There is no region published for Sperrzone Staging Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.201.109.240:28035.
Tags, lists
Which When Is Wipe lists include Sperrzone Staging Test? And filters?
The When Is Wipe lists Sperrzone Staging Test fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Sperrzone Staging Test mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165590 (Build): The game build is 165590; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins are the tags Sperrzone Staging Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Sperrzone Staging Test enforce? And settings?
Sperrzone Staging Test's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Sperrzone Staging Test run?
The map on Sperrzone Staging Test is procedural, size 3,000, seed 1, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Sperrzone Staging Test?
Press F1 in Rust and enter client.connect 195.201.109.240:28035 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/sperrzone.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165590- Build The game build is 165590.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.