(Wunders) Dev & Testing
195.201.167.33:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:37 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is (Wunders) Dev & Testing?
The current population of (Wunders) Dev & Testing is 0 out of 25 slots. Averaged over the past week: 0 players.
How does (Wunders) Dev & Testing rank against other Rust servers?
For player hours in the last seven days, (Wunders) Dev & Testing holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on (Wunders) Dev & Testing?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on (Wunders) Dev & Testing?
The only wipe (Wunders) Dev & Testing runs is the monthly force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 12 days 8 hours is how long the present world has lasted.
Server
Is (Wunders) Dev & Testing online, and how reliable is it?
Live status for (Wunders) Dev & Testing: online. Based on reported uptime, the last restart was roughly 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of (Wunders) Dev & Testing: does it run smoothly?
Over the past 48 hours, it averaged 236 server fps, with a minimum of 230. At its peak it held 32,364 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 1,380 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does (Wunders) Dev & Testing run?
The Rust version for (Wunders) Dev & Testing is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is (Wunders) Dev & Testing located?
No region is published by (Wunders) Dev & Testing. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.201.167.33:28025.
Tags, lists
Which When Is Wipe lists include (Wunders) Dev & Testing? And filters?
These When Is Wipe lists include (Wunders) Dev & Testing: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on (Wunders) Dev & Testing mean?
The game's server browser reads the tags (Wunders) Dev & Testing publishes: gmrust (Game mode): Standard survival is the game mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does (Wunders) Dev & Testing enforce? And settings?
The name of (Wunders) Dev & Testing does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does (Wunders) Dev & Testing run?
(Wunders) Dev & Testing runs a procedural map of size 2,500 with seed 1234567, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join (Wunders) Dev & Testing?
Press F1 in Rust and enter client.connect 195.201.167.33:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp25- Max players Slot count: 25.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.