nameserver
195.238.118.210:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
Currently nameserver is offline, having last been seen 3 days 9 hours ago. The past seven days show 0 players on average and 1 at peak.
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver ranks #13,668 worldwide and sits in the top 62% of all ranked servers.
Wipe times
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days ago the current world was made.
Server
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 3 days 9 hours ago. 0 of 48 hours were online in the last 2 full days, 0% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Which version of Rust does nameserver run?
The Rust version for nameserver is network protocol 2634 and build 167398, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is nameserver located?
For nameserver, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 195.238.118.210:28015.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
Best modded Rust servers are the When Is Wipe lists that nameserver fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on nameserver mean?
These are the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does nameserver run?
A procedural map, made by the game, is used by nameserver.
Join
How do I join nameserver?
Press F1 in Rust and enter client.connect 195.238.118.210:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players Slot count: 15.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.