RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
195.60.166.227:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:45 UTC, in 1d 10h. Every Friday at 13:45 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 20 players, last three wipes
- crowd held
- 67% else halves by day 4
Coming wipes
- 1d 10hFri 16 Oct, 13:45 UTC
- 8d 10hFri 23 Oct, 13:45 UTC
- 15d 10hFri 30 Oct, 13:45 UTC
- 21d 15hThu 5 Nov, 19:00 UTCFW
- 22d 10hFri 6 Nov, 13:45 UTC
- 29d 10hFri 13 Nov, 13:45 UTC
- 36d 10hFri 20 Nov, 13:45 UTC
- 43d 10hFri 27 Nov, 13:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:45 UTC 5d ago | 20 | – | running | 2 |
| Thu 1 Oct, 17:58 UTCFW 13d ago | 15 | held half | 7.8 days | 15 |
| Fri 25 Sep, 15:06 UTC 19d ago | 25 | halved by day 4 | 6.1 days | 7 |
| Fri 18 Sep, 13:58 UTC 26d ago | 14 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
1 of 101 slots on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr are filled right now. For the last seven days the mean was 5 players; the highest count was 20. Over the past 48 hours, the peak period was 13:00 UTC with an average of 10 players.
How does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr rank against other Rust servers?
For player hours in the last seven days, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr holds rank #1,424 and is in the top 6% of all ranked servers.
Wipe times
What does wipe day look like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
The busiest points of its recent wipes drew 20 players on average. 6 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 67% of its recent wipes. If it did not hold, that half mark was passed by day 4.
What is the wipe schedule on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Wipes for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run every Friday at 13:45 UTC. Friday 16 October at 13:45 UTC is when its next wipe is due. 5 days 13 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Server details
Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online, and how reliable is it?
Right now RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is up and online. Based on reported uptime, the last restart was roughly 3 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 23. Buildings, deployables and other world objects pushed the entity count as high as 210,166. Memory use reached 5,965 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?
The Rust version for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr located?
Its name points to Europe, though RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes no region tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 195.60.166.227:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr? And filters?
Rust servers above 10x, EU Rust servers, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers named for zombies are the When Is Wipe lists that RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr mean?
The game's server browser reads the tags RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes: gmrust (Game mode): Standard survival is the game mode; mp101 (Max players): Capacity is 101 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^w (Weekly): The server wipes each week; ^r (Roleplay): The server is a roleplay one; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr enforce? And settings?
Gather rate on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is 100000x, as its name states. With the default limit, groups are limited to 8 players. The game mode for this server is roleplay, jobs, towns and rules for roleplay. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a procedural map of size 4,500 with seed 1584323694, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is hellfires_tv.
How to join
How do I join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Press F1 in Rust and enter client.connect 195.60.166.227:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://www.rust-gaming-nation.com/.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp101- Max players Capacity is 101 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly The server wipes each week.
Gameplay
^r- Roleplay The server is a roleplay one.
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.