Name of Server as Shown on the Client Server List
196.176.70.77:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:02 UTC 1d ago | – | – | running | 1 |
| Sat 10 Oct, 19:56 UTC 3d ago | 1 | – | 1.5 days | 1 |
| Mon 5 Oct, 12:26 UTC 8d ago | 1 | held half | 5.3 days | 1 |
| Thu 1 Oct, 20:36 UTCFW 11d ago | 1 | held half | 3.7 days | 0 |
| Wed 30 Sep, 21:10 UTC 12d ago | 1 | – | 1 days | 0 |
| Wed 30 Sep, 14:42 UTC 13d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 13:19 UTC 14d ago | 1 | – | 1.1 days | 0 |
| Sat 26 Sep, 09:24 UTC 17d ago | 1 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline; the last sighting was 3 hours ago. For the last seven days the mean was 1 players; the highest count was 1. The busiest time in the last 48 hours was 10:00 UTC, when the average was 1 players.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
By player hours over the last seven days, Name of Server as Shown on the Client Server List ranks #5,067 worldwide and sits in the top 23% of all ranked servers.
Wipe schedule
What does wipe day look like on Name of Server as Shown on the Client Server List?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 35 hours is how long the present world has lasted.
Server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Live status for Name of Server as Shown on the Client Server List: offline, last seen 3 hours ago. 51 of 168 hours were online in the last 7 full days, 30% uptime. The earliest record When Is Wipe has is 23 September 2026.
Which version of Rust does Name of Server as Shown on the Client Server List run?
The Rust version for Name of Server as Shown on the Client Server List is network protocol 2634 and build 167398, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Name of Server as Shown on the Client Server List located?
For Name of Server as Shown on the Client Server List, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 196.176.70.77:28015.
Tags, lists
Which When Is Wipe lists include Name of Server as Shown on the Client Server List? And filters?
These When Is Wipe lists include Name of Server as Shown on the Client Server List: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Name of Server as Shown on the Client Server List enforce? And settings?
The name of Name of Server as Shown on the Client Server List does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a procedural map from the game's generator.
Join
How do I join Name of Server as Shown on the Client Server List?
Open Rust, press F1, and type client.connect 196.176.70.77:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.