ZA|THELASTOFUS|PVE
AF 197.245.154.243:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 24% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTCFW 12d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ZA|THELASTOFUS|PVE?
ZA|THELASTOFUS|PVE is holding 0 of its 50 slots at the moment. The past seven days show 1 players on average and 5 at peak. Over the past 48 hours, the peak period was 18:00 UTC with an average of 3 players.
How does ZA|THELASTOFUS|PVE rank against other Rust servers?
By player hours over the last seven days, ZA|THELASTOFUS|PVE ranks #3,129 worldwide and #8 in Africa, sitting in the top 14% of all ranked servers.
Wipe schedule
What does wipe day look like on ZA|THELASTOFUS|PVE?
At their busiest, its recent wipes drew 5 players on average. On the latest wipe, 23 hours passed before the crowd peaked.
What is the wipe schedule on ZA|THELASTOFUS|PVE?
The only wipe ZA|THELASTOFUS|PVE runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server details
Is ZA|THELASTOFUS|PVE online, and how reliable is it?
Live status for ZA|THELASTOFUS|PVE: online. It reports an uptime that puts the last restart at about 15 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of ZA|THELASTOFUS|PVE: does it run smoothly?
Over the past 48 hours, it averaged 226 server fps, with a minimum of 193. At its peak it held 58,410 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 2,622 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does ZA|THELASTOFUS|PVE run?
Rust network protocol 2634 and build 167584 on Windows is what ZA|THELASTOFUS|PVE runs. Steam updates your game, so the protocol matches when you join.
Where is ZA|THELASTOFUS|PVE located?
In Africa, ZA|THELASTOFUS|PVE lists itself with its AF tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 197.245.154.243:28015.
Lists and tags
Which When Is Wipe lists include ZA|THELASTOFUS|PVE? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that ZA|THELASTOFUS|PVE fits. These filters bring it up on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on ZA|THELASTOFUS|PVE mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; AF (Africa): The server browser files it under Africa are the tags ZA|THELASTOFUS|PVE publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does ZA|THELASTOFUS|PVE enforce? And settings?
The name of ZA|THELASTOFUS|PVE does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does ZA|THELASTOFUS|PVE run?
ZA|THELASTOFUS|PVE runs a procedural map of size 3,000 with seed 352165132, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
Join
How do I join ZA|THELASTOFUS|PVE?
Open Rust, press F1, and type client.connect 197.245.154.243:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,AF,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
AF- Africa The server browser files it under Africa.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.