pllm-test-0
198.13.252.12:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is pllm-test-0?
Currently pllm-test-0 is offline, having last been seen 35 hours ago. Looking at the last seven days, the average player count was 0.
How does pllm-test-0 rank against other Rust servers?
Over the last seven days, pllm-test-0 is #15,955 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on pllm-test-0?
The rhythm of pllm-test-0 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 35 hours.
Server details
Is pllm-test-0 online, and how reliable is it?
Live status for pllm-test-0: offline, last seen 35 hours ago. Its first appearance in When Is Wipe data was 13 October 2026.
Which version of Rust does pllm-test-0 run?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-0 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is pllm-test-0 located?
No region is published by pllm-test-0. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 198.13.252.12:28015 is its address.
Tags, lists
Which When Is Wipe lists include pllm-test-0? And filters?
Best modded Rust servers are the When Is Wipe lists that pllm-test-0 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pllm-test-0 mean?
gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon are the tags pllm-test-0 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does pllm-test-0 enforce? And settings?
No gather rate appears in pllm-test-0's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does pllm-test-0 run?
A procedural map, made by the game, is used by pllm-test-0.
How to join
How do I join pllm-test-0?
Press F1 in Rust and enter client.connect 198.13.252.12:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Capacity is 4 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.