MapTest
198.15.7.232:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 04:14 UTC 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is MapTest?
At present MapTest shows as offline; its last appearance was 13 days 15 hours ago.
How does MapTest rank against other Rust servers?
For player hours in the last seven days, MapTest holds rank #15,775 and is in the top 66% of all ranked servers.
Wipe times
What does wipe day look like on MapTest?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on MapTest?
Too few wipes are on record for MapTest to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 15 hours is how long the present world has lasted.
Server
Is MapTest online, and how reliable is it?
Live status for MapTest: offline, last seen 13 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 30 September 2026.
Which version of Rust does MapTest run?
Rust network protocol 2633 and build 165217 on Windows is what MapTest runs. Joining needs the same protocol version; Steam handles that update for you.
Where is MapTest located?
There is no region published for MapTest. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 198.15.7.232:28015 is its address.
Tags, lists
Which When Is Wipe lists include MapTest? And filters?
Community Rust servers and Best Rust PvE servers are the When Is Wipe lists that MapTest fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MapTest mean?
These are the tags MapTest publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): No player combat here; the world provides the danger. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does MapTest enforce? And settings?
The name of MapTest does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Join
How do I join MapTest?
Open Rust, press F1, and type client.connect 198.15.7.232:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.