RFG Troubleshooting
199.231.185.234:27500 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:21 UTC 6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:02 UTC 12d ago | 0 | – | 5.4 days | 0 |
| Sun 27 Sep, 06:36 UTC 17d ago | 1 | halved by day 2 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RFG Troubleshooting?
At present RFG Troubleshooting shows as offline; its last appearance was 6 days 14 hours ago. The past seven days show 0 players on average and 1 at peak.
How does RFG Troubleshooting rank against other Rust servers?
Over the last seven days, RFG Troubleshooting is #14,140 for player hours, placing it in the top 63% of ranked servers globally.
Wipe schedule
What does wipe day look like on RFG Troubleshooting?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on RFG Troubleshooting?
There is no next wipe to predict for RFG Troubleshooting because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 18 hours ago the current world was made.
Server details
Is RFG Troubleshooting online, and how reliable is it?
The server RFG Troubleshooting is offline as of the latest check; last seen 6 days 14 hours ago. 4 of 168 hours were online in the last 7 full days, 2% uptime. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does RFG Troubleshooting run?
Rust network protocol 2634 and build 167058 on Linux is what RFG Troubleshooting runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RFG Troubleshooting located?
No region is published by RFG Troubleshooting. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 199.231.185.234:27500.
Tags, lists
Who runs RFG Troubleshooting?
Both RFG Troubleshooting and 11 other servers we track publish a rfgam.ing hostname, so they are most likely run by the same operator.
Which When Is Wipe lists include RFG Troubleshooting? And filters?
The When Is Wipe lists RFG Troubleshooting fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RFG Troubleshooting mean?
These are the tags RFG Troubleshooting publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts12 (Group limit): The team limit is 12; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RFG Troubleshooting enforce? And settings?
RFG Troubleshooting's name makes no mention of a gather rate. Up to 12 players can be in a group. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does RFG Troubleshooting run?
A procedural map, size 3,500 with seed 116945, is used by RFG Troubleshooting; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Royal Family Gaming FPS+.
Join
How do I join RFG Troubleshooting?
Open Rust, press F1, and type client.connect 199.231.185.234:27500 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://royalfamilygaming.com.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts12
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts12- Group limit The team limit is 12.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167058- Build This server runs build 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.