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When Is Wipe

36,923 players on 11,455 servers

Online #15,912

Benchmark Dev

199.47.146.194:27016 checked 9m ago

moddedcarbon

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:30 UTC 11d ago 2 – running 0
Sat 3 Oct, 02:14 UTC 12d ago 2 – 1 days 0
Thu 1 Oct, 19:59 UTCFW 13d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
24/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
17/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
91/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average
1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
9/700

Quick answers

from the figures on this page

Player counts

How busy is Benchmark Dev?

The current population of Benchmark Dev is 0 out of 10 slots. The past week gives an average of 0 players.

How does Benchmark Dev rank against other Rust servers?

For player hours in the last seven days, Benchmark Dev holds rank #15,912 and is in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on Benchmark Dev?

Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 2 hours after the latest wipe.

What is the wipe schedule on Benchmark Dev?

No next wipe can be predicted for Benchmark Dev, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days ago the current world was made.

Server details

Is Benchmark Dev online, and how reliable is it?

Live status for Benchmark Dev: online. Based on reported uptime, the last restart was roughly 10 days 22 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of Benchmark Dev: does it run smoothly?

In the last 48 hours, average server fps was 60, and it never dropped below 59. At its peak it held 119,310 entities, which covers buildings, deployables and all other objects in the world. It went as high as 5,762 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Benchmark Dev run?

On Benchmark Dev, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is Benchmark Dev located?

For Benchmark Dev, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 199.47.146.194:27016.

Lists and tags

Which When Is Wipe lists include Benchmark Dev? And filters?

These When Is Wipe lists include Benchmark Dev: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Benchmark Dev mean?

gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts200 (Group limit): 200 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon are the tags Benchmark Dev publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Benchmark Dev enforce? And settings?

Benchmark Dev's name makes no mention of a gather rate. The maximum group size is 200 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map does Benchmark Dev run?

A procedural map, size 4,500 with seed 1337, is used by Benchmark Dev; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

Join

How do I join Benchmark Dev?

Press F1 in Rust and enter client.connect 199.47.146.194:27016 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://cynic-hosting.com is its site.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players The server holds 10 players.
ts200
Group limit 200 is the maximum team size.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Mods and access

^z
Modded Listed under Modded, with plugins or changed settings.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.