Local Test Server
2.134.73.108:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC 10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC 12d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Test Server?
Right now Local Test Server is offline; the last sighting was 10 days 5 hours ago.
How does Local Test Server rank against other Rust servers?
Over the last seven days, Local Test Server is #16,001 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What does wipe day look like on Local Test Server?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 2 hours after the latest wipe.
What is the wipe schedule on Local Test Server?
Its rhythm is not yet clear from the wipes of Local Test Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 days 9 hours.
Server details
Is Local Test Server online, and how reliable is it?
The server Local Test Server is offline as of the latest check; last seen 10 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Local Test Server run?
Rust network protocol 2634 and build 166586 on Windows is what Local Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Test Server located?
No region is published by Local Test Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 2.134.73.108:28015 is its address.
Tags, lists
Which When Is Wipe lists include Local Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Local Test Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): This server runs build 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Local Test Server enforce? And settings?
Local Test Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does Local Test Server run?
The map on Local Test Server is procedural, size 2,000, seed 12345, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Local Test Server?
Press F1 in Rust and enter client.connect 2.134.73.108:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Slot count: 15.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build This server runs build 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.