My PvE Server
2.62.199.83:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My PvE Server?
At present My PvE Server shows as offline; its last appearance was 8 days 2 hours ago.
How does My PvE Server rank against other Rust servers?
Over the last seven days, My PvE Server is #13,792 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What is the wipe schedule on My PvE Server?
Too few wipes are on record for My PvE Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 10 hours ago the current world was made.
Server details
Is My PvE Server online, and how reliable is it?
The server My PvE Server is offline as of the latest check; last seen 8 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 5 October 2026.
Which version of Rust does My PvE Server run?
The Rust version for My PvE Server is network protocol 2634 and build 166702, on Windows. Steam updates your game, so the protocol matches when you join.
Where is My PvE Server located?
No region is published by My PvE Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 2.62.199.83:28015.
Lists and tags
Which When Is Wipe lists include My PvE Server? And filters?
These When Is Wipe lists include My PvE Server: Community Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My PvE Server mean?
The game's server browser reads the tags My PvE Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166702 (Build): This server runs build 166702; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player versus environment: the world is the threat, not other players. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does My PvE Server enforce? And settings?
The name of My PvE Server does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is pve, no player-versus-player combat. Listed under Community, it is a community server. Anti-cheat VAC from Valve is off.
Which map does My PvE Server run?
My PvE Server uses a procedural map from the game's generator.
How to join
How do I join My PvE Server?
Open Rust, press F1, and type client.connect 2.62.199.83:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166702,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166702- Build This server runs build 166702.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.