Rustov 2.0
202.125.20.51:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:21 UTC 3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rustov 2.0?
The current population of Rustov 2.0 is 0 out of 10 slots. Averaged over the past week: 0 players.
How does Rustov 2.0 rank against other Rust servers?
Over the last seven days, Rustov 2.0 is #15,918 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Rustov 2.0?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Rustov 2.0?
Too few wipes are on record for Rustov 2.0 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 days 4 hours is how long the present world has lasted.
Server details
Is Rustov 2.0 online, and how reliable is it?
Rustov 2.0 is online at the moment. It reports an uptime that puts the last restart at about 3 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 24 September 2026.
Performance of Rustov 2.0: does it run smoothly?
The last 48 hours saw an average of 141 server fps and a low of 121. The highest entity count was 69,896, including buildings, deployables and everything else. The peak memory usage was 3,816 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Rustov 2.0 run?
On Rustov 2.0, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Rustov 2.0 located?
For Rustov 2.0, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 202.125.20.51:28015 is its address.
Lists and tags
Which When Is Wipe lists include Rustov 2.0? And filters?
These When Is Wipe lists include Rustov 2.0: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rustov 2.0 mean?
The game's server browser reads the tags Rustov 2.0 publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rustov 2.0 enforce? And settings?
Rustov 2.0's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Rustov 2.0 run?
Rustov 2.0 runs a procedural map of size 3,500 with seed 1834446663, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Rustov 2.0?
Open Rust, press F1, and type client.connect 202.125.20.51:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.