A Shockbyt21e Rust Server
202.36.95.125:24364 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:04 UTC 11d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyt21e Rust Server?
A Shockbyt21e Rust Server is holding 0 of its 3 slots at the moment. Averaged over the past week: 0 players.
How does A Shockbyt21e Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyt21e Rust Server is #15,899 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on A Shockbyt21e Rust Server?
The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyt21e Rust Server?
Its rhythm is not yet clear from the wipes of A Shockbyt21e Rust Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 9 hours.
Server
Is A Shockbyt21e Rust Server online, and how reliable is it?
Live status for A Shockbyt21e Rust Server: online. The uptime it reports indicates a restart about 11 days 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 2 October 2026.
Performance of A Shockbyt21e Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 169, and it never dropped below 110. The highest entity count was 44,511, including buildings, deployables and everything else. The peak memory usage was 4,639 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyt21e Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyt21e Rust Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyt21e Rust Server located?
There is no region published for A Shockbyt21e Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 202.36.95.125:24364.
Tags, lists
Which When Is Wipe lists include A Shockbyt21e Rust Server? And filters?
The When Is Wipe lists A Shockbyt21e Rust Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyt21e Rust Server mean?
These are the tags A Shockbyt21e Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Capacity is 3 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does A Shockbyt21e Rust Server enforce? And settings?
The name of A Shockbyt21e Rust Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does A Shockbyt21e Rust Server run?
The map on A Shockbyt21e Rust Server is procedural, size 3,000, seed 4403, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join A Shockbyt21e Rust Server?
Press F1 in Rust and enter client.connect 202.36.95.125:24364 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp3- Max players Capacity is 3 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.