Rusthell
202.36.95.225:21962 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:33 UTCFW 13d ago | 0 | – | running | 0 |
| Tue 22 Sep, 19:22 UTC 22d ago | 1 | halved by day 2 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rusthell?
The current population of Rusthell is 0 out of 40 slots. A seven-day average of 0 players, with a peak of 1. The busiest time in the last 48 hours was 18:00 UTC, when the average was 0 players.
How does Rusthell rank against other Rust servers?
By player hours over the last seven days, Rusthell ranks #15,234 worldwide and sits in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Rusthell?
Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
What is the wipe schedule on Rusthell?
Too few wipes are on record for Rusthell to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 13 days 12 hours.
Server details
Is Rusthell online, and how reliable is it?
Live status for Rusthell: online. It reports an uptime that puts the last restart at about 13 hours ago. 92 of 168 hours were online in the last 7 full days, 55% uptime. When Is Wipe has tracked it since 16 September 2026.
Performance of Rusthell: does it run smoothly?
In the last 48 hours, average server fps was 125, and it never dropped below 1. Buildings, deployables and other world objects pushed the entity count as high as 94,022. Memory use reached 4,691 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Rusthell run?
Rust network protocol 2634 and build 167781 on Linux is what Rusthell runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Rusthell located?
No region is published by Rusthell. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 202.36.95.225:21962.
Lists and tags
Which When Is Wipe lists include Rusthell? And filters?
Best modded Rust servers are the When Is Wipe lists that Rusthell fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rusthell mean?
These are the tags Rusthell publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Rusthell enforce? And settings?
No gather rate appears in Rusthell's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rusthell run?
A procedural map, size 4,000 with seed 50000, is used by Rusthell; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Rusthell?
Open Rust, press F1, and type client.connect 202.36.95.225:21962 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players The server holds 40 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.