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When Is Wipe

54,269 players on 11,584 servers

Online #15,912

Halo Test

205.209.120.235:28080 checked 11m ago

moddedoxide

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
48/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
55/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average
8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
24/700

Quick answers

from the figures on this page

Player counts

How busy is Halo Test?

The current population of Halo Test is 0 out of 50 slots. Averaged over the past week: 0 players.

How does Halo Test rank against other Rust servers?

For player hours in the last seven days, Halo Test holds rank #15,912 and is in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on Halo Test?

The rhythm of Halo Test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 69 days.

Server details

Is Halo Test online, and how reliable is it?

Halo Test is online at the moment. It reports an uptime that puts the last restart at about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of Halo Test: does it run smoothly?

In the last 48 hours, average server fps was 148, and it never dropped below 107. The highest entity count was 66,993, including buildings, deployables and everything else. The peak memory usage was 5,176 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does Halo Test run?

Rust network protocol 2632 and build 160450 on Windows is what Halo Test runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Halo Test located?

No region is published by Halo Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 205.209.120.235:28080 is its address.

Tags, lists

Which When Is Wipe lists include Halo Test? And filters?

Best modded Rust servers are the When Is Wipe lists that Halo Test fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Halo Test mean?

The game's server browser reads the tags Halo Test publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): The server runs game protocol 2632; a version mismatch blocks joining; cs160450 (Build): Build 160450; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Halo Test enforce? And settings?

The name of Halo Test does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does Halo Test run?

A procedural map, size 3,500 with seed 664382915, is used by Halo Test; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join Halo Test?

Press F1 in Rust and enter client.connect 205.209.120.235:28080 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2632
Protocol The server runs game protocol 2632; a version mismatch blocks joining.
cs160450
Build Build 160450.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.