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When Is Wipe

82,411 players on 11,693 servers

Online #971

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid

NA · us1 208.103.169.73:28010 checked 9m ago

5x moddedoxide

Players

Now7/50
Peak, 48 hours19
7-day average12
7-day peak28
AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

wipe-day peak
31
players, last three wipes

Coming wipes

  • 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTCFW 12d ago 31 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
74/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average
11/150
Builders Like UsNA · groups of 32+ · monthly · 3 on average
3/125
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average
6/200
Together We Rust | Build ServerNA · groups of 8+ · 3 on average
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[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average
0/50

Quick answers

from the figures on this page

Population

How busy is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The current population of [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is 7 out of 50 slots. A seven-day average of 12 players, with a peak of 28. Over the past 48 hours, the peak period was 17:00 UTC with an average of 18 players.

How does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid rank against other Rust servers?

By player hours over the last seven days, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid ranks #971 worldwide and #164 in North America, sitting in the top 4% of all ranked servers.

Wipe times

What does wipe day look like on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The busiest points of its recent wipes drew 31 players on average. 9 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

A single monthly wipe, the force wipe, is all [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 12 days 21 hours is how long the present world has lasted.

Server

Is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid online, and how reliable is it?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is online at the moment. The uptime it reports indicates a restart about 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.

Performance of [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: does it run smoothly?

In the last 48 hours, average server fps was 40, and it never dropped below 40. The highest entity count was 176,486, including buildings, deployables and everything else. The peak memory usage was 6,371 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid run?

Rust network protocol 2634 and build 167231 on Linux is what [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid located?

In North America, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid lists itself with its NA tag, and us1 is its region code. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.103.169.73:28010.

Lists and tags

Who runs [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

4 other servers we track also publish a rustdecay.com hostname, as does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, so they are most likely run by the same operator.

Which When Is Wipe lists include [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid? And filters?

These When Is Wipe lists include [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: Rust servers with a 5x gather rate, Best modded Rust servers, Rust build and creative servers, Rust servers named for zombies and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x; Average players: 10+ on average.

What do the server tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid mean?

These are the tags [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): The game build is 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $rus1 (Region code): Region code: us1; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America; rustmaps (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid enforce? And settings?

By its name, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid uses 5x gathering. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.

Which map does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid run?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid uses a custom map of size 5,200; you can download the map file from this page.

Join

How do I join [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Press F1 in Rust and enter client.connect 208.103.169.73:28010 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://www.rustdecay.com.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,NA,gmrust,cs167231,ts8,^o^z,rustmaps

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231
Build The game build is 167231.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$rus1
Region code Region code: us1.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag Not a Rust standard tag: it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.