№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
208.52.153.33:28049 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTCFW 12d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Currently №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is offline, having last been seen 21 hours ago. For the last seven days the mean was 1 players; the highest count was 6. Over the past 48 hours, the peak period was 01:00 UTC with an average of 3 players.
How does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events rank against other Rust servers?
Over the last seven days, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is #3,049 for player hours, placing it in the top 14% of ranked servers globally.
Wipe schedule
What does wipe day look like on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
At their busiest, its recent wipes drew 6 players on average. On the latest wipe, 36 hours passed before the crowd peaked.
What is the wipe schedule on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The only wipe №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs is the monthly force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 12 days 13 hours is how long the present world has lasted. The tags list a monthly wipe schedule.
Server
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events online, and how reliable is it?
Right now №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is offline, with the most recent sighting 21 hours ago. Based on reported uptime, the last restart was roughly 23 hours ago. In the last 7 full days, it was up for 156 of 168 hours, or 93% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 30. The highest entity count was 103,625, including buildings, deployables and everything else. Memory use reached 3,731 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run?
On №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events located?
For №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 208.52.153.33:28049.
Lists and tags
Which When Is Wipe lists include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events? And filters?
The When Is Wipe lists №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events fits are: Best modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Rust servers named for zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events mean?
The game's server browser reads the tags №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Capacity is 60 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^r (Roleplay): The server is a roleplay one; ^c (Creative): Build without gathering in this creative sandbox; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events enforce? And settings?
No gather rate appears in №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events's name. With the default limit, groups are limited to 8 players. On this server, the mode is build & creative, no gathering, just sandbox building. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, off.
Which map does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run?
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs a procedural map of size 4,000 with seed 1903718342, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Open Rust, press F1, and type client.connect 208.52.153.33:28049 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://d2s.tebex.io/.
Server tags
Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp60- Max players Capacity is 60 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Gameplay
^r- Roleplay The server is a roleplay one.
^c- Creative Build without gathering in this creative sandbox.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.