№[4] D2S WarZone PvE 1000 Zombies Raidable Bases
208.52.153.33:28079 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
- wipe-day peak
- 10 players, last three wipes
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTCFW 12d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Currently №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is offline, having last been seen 9 hours ago. The past seven days show 3 players on average and 9 at peak. The busiest time in the last 48 hours was 22:00 UTC, when the average was 8 players.
How does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases rank against other Rust servers?
Over the last seven days, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is #1,864 for player hours, placing it in the top 8% of ranked servers globally.
Wipe times
What does wipe day look like on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Its recent wipes drew an average busiest crowd of 10 players. The crowd reaches its peak 26 hours after the latest wipe.
What is the wipe schedule on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The only wipe №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs is the monthly force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 12 days 2 hours is how long the present world has lasted. The tags list a monthly wipe schedule.
Server details
Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases online, and how reliable is it?
The server №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is offline as of the latest check; last seen 9 hours ago. Based on reported uptime, the last restart was roughly 23 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 28. Buildings, deployables and other world objects pushed the entity count as high as 135,523. Memory use reached 5,030 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?
Rust network protocol 2634 and build 167584 on Linux is what №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases located?
There is no region published for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 208.52.153.33:28079.
Tags, lists
Which When Is Wipe lists include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases? And filters?
These When Is Wipe lists include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Best modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Rust servers named for zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases mean?
These are the tags №[4] D2S WarZone PvE 1000 Zombies Raidable Bases publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): This server runs build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): Build without gathering in this creative sandbox; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases enforce? And settings?
The name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is build & creative, no gathering, just sandbox building. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs a procedural map of size 4,250 with seed 1704574028, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Press F1 in Rust and enter client.connect 208.52.153.33:28079 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://d2s.tebex.io/ is its site.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build This server runs build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^r- Roleplay Roleplay is the focus here.
^c- Creative Build without gathering in this creative sandbox.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.