№[7] D2S DEAD EARTH Test Server 1
208.52.153.33:30015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTCFW 13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is №[7] D2S DEAD EARTH Test Server 1?
At present №[7] D2S DEAD EARTH Test Server 1 shows as offline; its last appearance was 7 days 9 hours ago. Looking at the last seven days, the average player count was 0.
How does №[7] D2S DEAD EARTH Test Server 1 rank against other Rust servers?
By player hours over the last seven days, №[7] D2S DEAD EARTH Test Server 1 ranks #15,955 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on №[7] D2S DEAD EARTH Test Server 1?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on №[7] D2S DEAD EARTH Test Server 1?
The only wipe №[7] D2S DEAD EARTH Test Server 1 runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 13 days 3 hours. The tags list a monthly wipe schedule.
Server
Is №[7] D2S DEAD EARTH Test Server 1 online, and how reliable is it?
The server №[7] D2S DEAD EARTH Test Server 1 is offline as of the latest check; last seen 7 days 9 hours ago. 13 of 168 hours were online in the last 7 full days, 8% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does №[7] D2S DEAD EARTH Test Server 1 run?
On №[7] D2S DEAD EARTH Test Server 1, the Rust version is network protocol 2634 and build 167058 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is №[7] D2S DEAD EARTH Test Server 1 located?
No region is published by №[7] D2S DEAD EARTH Test Server 1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 208.52.153.33:30015 is its address.
Lists and tags
Which When Is Wipe lists include №[7] D2S DEAD EARTH Test Server 1? And filters?
Best modded Rust servers, Rust build and creative servers, Rust creative servers and Rust roleplay servers are the When Is Wipe lists that №[7] D2S DEAD EARTH Test Server 1 fits. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on №[7] D2S DEAD EARTH Test Server 1 mean?
These are the tags №[7] D2S DEAD EARTH Test Server 1 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^r (Roleplay): The server is a roleplay one; ^c (Creative): Creative: no gathering, free building; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does №[7] D2S DEAD EARTH Test Server 1 enforce? And settings?
No gather rate appears in №[7] D2S DEAD EARTH Test Server 1's name. The group limit is 8 players, the default. On this server, the mode is build & creative, no gathering, just sandbox building. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, off.
Which map does №[7] D2S DEAD EARTH Test Server 1 run?
№[7] D2S DEAD EARTH Test Server 1 runs a procedural map of size 4,000 with seed 15565093, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join №[7] D2S DEAD EARTH Test Server 1?
Open Rust, press F1, and type client.connect 208.52.153.33:30015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://d2s.tebex.io/.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp200- Max players Slot count: 200.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build The game build is 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^r- Roleplay The server is a roleplay one.
^c- Creative Creative: no gathering, free building.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.