osmium dev render-c (local)
208.88.69.27:28990 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is osmium dev render-c (local)?
At present osmium dev render-c (local) shows as offline; its last appearance was 6 days 6 hours ago. Averaged over the past week: 0 players.
How does osmium dev render-c (local) rank against other Rust servers?
For player hours in the last seven days, osmium dev render-c (local) holds rank #15,899 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on osmium dev render-c (local)?
Too few wipes are on record for osmium dev render-c (local) to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 6 days 6 hours.
Server
Is osmium dev render-c (local) online, and how reliable is it?
The server osmium dev render-c (local) is offline as of the latest check; last seen 6 days 6 hours ago. 0 of 120 hours were online in the last 5 full days, 0% uptime. The earliest record When Is Wipe has is 8 October 2026.
Which version of Rust does osmium dev render-c (local) run?
On osmium dev render-c (local), the Rust version is network protocol 2634 and build 167231 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is osmium dev render-c (local) located?
No region is published by osmium dev render-c (local). When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 208.88.69.27:28990.
Lists and tags
Which When Is Wipe lists include osmium dev render-c (local)? And filters?
These When Is Wipe lists include osmium dev render-c (local): Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on osmium dev render-c (local) mean?
gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags osmium dev render-c (local) publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does osmium dev render-c (local) enforce? And settings?
osmium dev render-c (local)'s name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does osmium dev render-c (local) run?
The map on osmium dev render-c (local) is procedural, created by the game.
Join
How do I join osmium dev render-c (local)?
Open Rust, press F1, and type client.connect 208.88.69.27:28990 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Slot count: 4.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build The game build is 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.